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| MISTER |
| Retro Football Manager Community |
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Welcome to Mister ⚽
Ever dreamed of managing your own football club from the ground up? Mister is a single-player, retro-styled football manager simulator inspired by the legendary Elifoot 98 — brought into the modern era with real league data, deep tactics, and a live match engine.
Start at the very bottom of the global pyramid. Earn your reputation. Climb through nine divisions. Make history.
🎮 What Makes Mister Addictive
Mister simulates 9 divisions ranked by IFFHS prestige, featuring real leagues from around the world:
| Division |
League |
Country |
| 1st |
Premier League |
England |
| 2nd |
Série A |
Brazil |
| 3rd |
Serie A |
Italy |
| 4th |
Primera División |
Spain |
| 5th |
Bundesliga |
Germany |
| 6th |
Ligue 1 |
France |
| 7th |
Primeira Liga |
Portugal |
| 8th |
Eredivisie |
Netherlands |
| 9th |
Championship |
England |
Every new manager starts at Ninth Division and must earn promotion all the way to the top. Three clubs go up and three come down at every level — every point counts.
👥 Squad Management That Demands Strategy
- Fatigue & Fitness System — players have stamina (fixed) and fitness (dynamic). A depleted forward plays at a fraction of their rated skill; rotate your squad or suffer the consequences.
- Contract Management — age-based contract lengths, signing bonuses, and salary reviews. Let a star’s deal run down and lose them for free.
- Up to 30 players across your main squad, Team B, and bench. Move players in and out to build depth without blowing the wage bill.
- Sortable squad table — filter and rank by any attribute in one click.
📊 Tactical Mastery
Choose from 8 formations and 3 mentalities — every combination produces a different attack/defence balance:
| Formation |
Style |
| 4-4-2 |
Classic and balanced |
| 4-3-3 |
Attack-oriented |
| 3-5-2 |
Midfield control |
| 5-3-2 |
Defensive solidity |
| 4-5-1 |
Counter-attack |
| 3-4-3 |
All-out attack |
| 4-2-3-1 |
Double pivot — balanced edge |
| 4-1-4-1 |
Deep defensive block |
Use Auto mode to let the engine pick the best XI by form score, or take Manual control and craft every lineup yourself. The mandatory Tactics review before each match means you always have a chance to adapt.
⚽ Live Match Drama
Forget instant results. Mister plays out every match event by event:
- Goals ⚽, missed chances 💥, yellow cards 🟨, and red cards 🟥 are revealed one by one
- Yellow card accumulation — five yellows on the season earns an automatic one-week ban
- Red cards remove a player from the pitch immediately and suspend them for the following week
- Half-time substitutions — review first-half ratings, make up to 3 changes, then watch the second half unfold in the same feed
- Post-match analysis — attendance, strength comparison bar, momentum update, and a colour-coded player rating for everyone who featured
🎯 Transfer Market & Free Agency
- Official summer (weeks 1–5) and winter (weeks 20–23) windows for contracted players; free agents are available year-round
- AI clubs list players when windows open — surplus, ageing, or low-skill squad members become available to buy
- Incoming offers inbox — AI clubs bid for your listed players; accept, reject, or let them expire
- Loan system — send players out for half a season; the fee arrives upfront and they return automatically
- Advanced filters — search by position, skill, age, nationality, contract length, stamina, market value, and more
🏆 Cup Competition
A two-phase knockout competition runs alongside the league all season:
- B League Qualifying (weeks 3–14, single-leg ties) — 63 clubs compete for 4 spots in the combined phase
- Combined Phase (Round of 16 through Final, weeks 17–45, two-legged ties) — aggregate scores, extra time, and penalties
- Cup prize money at every round: from $500K for a first-round exit to $40M for lifting the trophy
💰 Finances & Stadium
- Prize money flows every season — higher divisions pay more, better finishes earn a bigger share of the pool
- Automatic ticket pricing scales with your momentum score so crowd revenue feels earned
- Stadium expansion — invest profits to grow capacity and compound your income advantage
🧑💼 Manager Market & Momentum
- Every club in the game has a named AI manager with a 1–5 star reputation that rises and falls with results
- Your own momentum score (0–100) tracks performance vs expectation week by week
- Momentum drives ticket prices, fan confidence, and ultimately your job security — shock defeats hurt, upset wins soar
🎨 Retro Look, Modern Feel
- Classic DOS-inspired terminal UI — the look and feel of Elifoot 98, rebuilt for today
- Four themes: Retro (green on black), Stadium Night (amber/gold dark), Light (clean red accent), Blue
- System preference detection — if you haven’t picked a theme, the game respects your OS setting
- Fully responsive — desktop, tablet, or phone; it just works
♿ Accessible to Everyone
- Full screen-reader support with ARIA roles, labels, and live regions across every screen
- Keyboard navigation throughout — no mouse required
- Focus traps and
Escape-to-close on all modals
- High-contrast colour choices verified against WCAG standards
🌐 Multi-Language
Play in English, Português (Brasil), or Español — all screens, modals, and tooltips fully translated.
🚀 Latest Release
v0.13 — Security, Polish & DevOps Hardening (May 3, 2026)
No new gameplay features this time — just everything that makes the game feel finished:
- 🔒 Security hardening — Content Security Policy tightened, HTTP security headers added, UUID validation on all API calls, per-user rate limiting (20 req/min), and payload size caps on saves
- ♿ Accessibility pass — every modal, table, button, and live feed region now has full ARIA coverage
- 🎨 Theme polish — Retro green brightened, Stadium Night gets a warm amber/gold palette, Light theme switches to a football-red accent with system-sans font
- ⚡ Resilience — React ErrorBoundary on the full app, retry logic with exponential backoff on all API and Cosmos DB calls, loading and error screens instead of blank pages
- 🛠️ CI/CD —
lint → type-check → build pipeline, npm audit on every push, production source maps disabled
📖 Full Release Notes
Your saves are safe. No data migrations or breaking changes in this release.
📜 Release History
| Version |
Release |
Highlights |
| v0.28.3 |
May 17, 2026 |
v0.28.3 |
| v0.28.2 |
May 17, 2026 |
v0.28.2 |
| v0.28.1 |
May 17, 2026 |
v0.28.1 |
| v0.28 |
May 17, 2026 |
v0.28 |
| v0.27.3 |
May 17, 2026 |
v0.27.3 |
| v0.27.2 |
May 17, 2026 |
v0.27.2 |
| v0.27.1 |
May 17, 2026 |
v0.27.1 |
| v0.27 |
May 17, 2026 |
v0.27 |
| v0.26.4 |
May 17, 2026 |
v0.26.4 |
| v0.26.3 |
May 17, 2026 |
v0.26.3 |
| v0.26.2 |
May 17, 2026 |
v0.26.2 |
| v0.26.1 |
May 17, 2026 |
v0.26.1 |
| v0.26 |
May 17, 2026 |
v0.26 |
| v0.25 |
May 17, 2026 |
v0.25 |
| v0.24.1 |
May 17, 2026 |
v0.24.1 |
| v0.24 |
May 17, 2026 |
v0.24 |
| v0.23 |
May 16, 2026 |
v0.23 |
| v0.22 |
May 16, 2026 |
v0.22 |
| v0.21 |
May 16, 2026 |
v0.21 |
| v0.20 |
May 16, 2026 |
Auth Flow Simplification |
| v0.19 |
May 16, 2026 |
Accounts, Profile Settings & Password Recovery |
| v0.18 |
May 16, 2026 |
4-Segment Formation Display & Mobile Responsiveness |
| v0.17 |
May 16, 2026 |
Admin Login Key Matching Hardening |
| v0.16 |
May 16, 2026 |
Dashboard Layout Refresh, Top Scorers & News Actions |
| v0.15 |
May 3, 2026 |
News System, Dashboard Polish & Save Reliability |
| v0.14 |
May 3, 2026 |
Manager Rankings, Champions Hall & Unified Cup Calendar |
| v0.13 |
May 3, 2026 |
Security, Polish & DevOps Hardening |
| v0.12 |
May 3, 2026 |
Live Match, Cards & Post-Match Overhaul |
| v0.11 |
May 3, 2026 |
Mobile Polish, Accessibility & Quality Pass |
| v0.10 |
May 2, 2026 |
Match Day Experience & Fixture Balancing |
| v0.09 |
May 2, 2026 |
Tactics Overhaul & Player Stats |
| v0.08 |
May 2, 2026 |
Transfer Market Overhaul & Free Agency |
| v0.07 |
May 2, 2026 |
Division-Aware Players & Match Realism |
| v0.06 |
May 2, 2026 |
Finance & Stadium Overhaul |
| v0.05 |
May 2, 2026 |
Manager Market & Momentum |
| v0.04 |
May 2, 2026 |
Cup Competition & Calendar Redesign |
| v0.03 |
May 2, 2026 |
Mobile UX, Themes, Data Pipeline |
| v0.02 |
May 2, 2026 |
Squad Management, Player Depth, Fatigue System |
| v0.01 |
May 2, 2026 |
League Rankings, New Manager Experience |
| v0.00 |
May 1, 2026 |
Initial Release, Core Game Mechanics |
📚 View All Changelogs →
💬 Help Shape Mister’s Future
Mister is built with you. The live match feed, card system, half-time substitutions, loan market — all of it shaped by player feedback. Your report today could be tomorrow’s feature.
🐛 Found a Bug?
Describe what happened and we’ll get on it fast.
→ Open a Bug Report
💡 Got a Feature Idea?
New mechanic, quality-of-life change, or something you remember loving in an old classic?
→ Submit a Feature Request
Talk tactics, share your promotion runs, and help steer the game’s direction.
→ Join the Discussions Forum
📋 How to Give Great Feedback
- Be specific — “The squad table is hard to read on mobile” lands better than “UI is bad”
- Search first — add your voice to an existing report if it already exists
- Attach evidence — a screenshot, a save file, or a browser console log helps us reproduce the issue fast
- Be kind — everyone here loves football games and wants Mister to be great
- Follow up — if someone asks a clarifying question, you’re the expert on your own issue
🌐 Stay Connected
Mister is made with ❤️ by the community, for the community.
Start at the bottom. Climb to the top. Make history. 🏆